Andre Fernandes Vargas

Experienced game designer with a passion for creating engaging player experiences

Professional Experience

Arvore VR Immersive Experiences

Senior Game Designer
04/2025 - Present
  • Defined and clearly communicated the design vision across the team
  • Led design teams, ensuring alignment with project goals and creative direction
  • Mentored and supported junior designers, fostering their growth and development
  • Identified and solved high-impact design problems to maintain the quality and coherence of the game experience
  • Contributed to strategic project decisions, influencing priorities, scope, and overall product direction
Game Designer Mid-Level
07/2022 - 03/2025
  • Designed levels for various games
  • Developed and documented game mechanics for multiple projects
  • Collaborated with a multidisciplinary team on RFPs for external clients

Kinship Entertainment

Game Designer Associate
08/2020 - 11/2021
  • Had more autonomy while developing features
  • Designed and documented new features for the game, such as a clan feature
  • Designed and documented new Systems for the core mechanic of the game
  • Designed new champions to the game, including their entire set of skills and mechanics
  • Worked on balancing the game, following both player feedback and data retrieved from the database
Game Designer Intern
06/2020 - 08/2020
  • Organized all documentation related to the project
  • Worked close with other Game Designers in the Studio
  • Had autonomy on minor tasks, such as developing building plans for the AI in the game

Education

Anhembi Morumbi

2016 - 2020
Bachelor of Game Design

Skills

Design Skills

  • Game mechanics design
  • Level design
  • Player experience design
  • Game balancing
  • VR/AR experience design

Technical Skills

  • Unity
  • Unreal Engine
  • C#
  • Blueprint Visual Scripting
  • Adobe Creative Suite