Andre Vargas
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Andre Fernandes Vargas
Experienced game designer with a passion for creating engaging player experiences
Professional Experience
Arvore VR Immersive Experiences
Senior Game Designer
04/2025 - Present
Defined and clearly communicated the design vision across the team
Led design teams, ensuring alignment with project goals and creative direction
Mentored and supported junior designers, fostering their growth and development
Identified and solved high-impact design problems to maintain the quality and coherence of the game experience
Contributed to strategic project decisions, influencing priorities, scope, and overall product direction
Game Designer Mid-Level
07/2022 - 03/2025
Designed levels for various games
Developed and documented game mechanics for multiple projects
Collaborated with a multidisciplinary team on RFPs for external clients
Kinship Entertainment
Game Designer Associate
08/2020 - 11/2021
Had more autonomy while developing features
Designed and documented new features for the game, such as a clan feature
Designed and documented new Systems for the core mechanic of the game
Designed new champions to the game, including their entire set of skills and mechanics
Worked on balancing the game, following both player feedback and data retrieved from the database
Game Designer Intern
06/2020 - 08/2020
Organized all documentation related to the project
Worked close with other Game Designers in the Studio
Had autonomy on minor tasks, such as developing building plans for the AI in the game
Education
Anhembi Morumbi
2016 - 2020
Bachelor of Game Design
Skills
Design Skills
Game mechanics design
Level design
Player experience design
Game balancing
VR/AR experience design
Technical Skills
Unity
Unreal Engine
C#
Blueprint Visual Scripting
Adobe Creative Suite